The Social Organizations: The Keepers of the Twin Towers

Of all the disasters of the Age of Silence, perhaps the most significant was the destruction and unraveling of the magics held by the Twin Towers of Elemental Power. Built thousands of years ago, the Towers watched over the forces of air, earth, fire, and water. It is rumored that the first Towers were reconstructed from the remains of ancient Icuni structures designed for the same purpose.

The locations of the Twin Towers are kept secret and the towers themselves are protected by great enchantments. Only members know of their existence and their powers. The first tower, the Tower of Air and Water, resides deep in the northern forests of Reiel near the south shore of Dawnsea. The second tower, the Tower of Fire and Earth, is built in the Yellow Wastes of western Ashur somewhere north of the Tal River.

Allied with the Academy, the Keepers of the Twin Towers seek to maintain, research, and regulate elemental magics in the realm. Known only to the most powerful of elemental mages, the realm is constantly shifting and changing especially with the use of magics that harness or affect the land, the sea, and the weather. In addition, the magics unleashed by the Cataclysm continue to cause disastrous effects across the realm. Storms, droughts, earthquakes, floods, fires, and eruptions often come as the price for powerful elemental magics.

Therefore, the Keepers work to quell the remaining pockets of elemental chaos left behind by the Age of Silence as well as to preserve the great spells and grand enchantments that oversee the realm. Furthermore, the Keepers strive to curtail the use of rogue elemental magics and seek out the membership by elemental mages who have not yet joined the Academy or the Twin Towers. Lastly, the Keepers search out the realm for artifacts and relics of elemental power especially any lore or item that once belonged to the ancient Towers.

The following requisites are needed to become a Keeper of the Twin Towers (calculated for Rule of Knowledge):

RANK

REQUISITES

POINTS

GAINED BENEFITS

Tested

1st Specialization Arche 3
2nd Specialization Arche 1
3rd Specialization Arche 1
Arche of Power 1
Magic Lore 1
Legend Lore
1
History 1
Organization 1

40

• membership
• Organizational perk: access to four Specialization Arche (Air, Earth, Fire, Water)
• Organizational ability: Increased Magic Points (each level in the Arche of Power grants 12 MPs)
• access to Identify

Novice

1st Specialization Arche 4
2nd Specialization Arche 3
4th Specialization Arche 1
Arche of Power 2
Magic Lore 2
Legend Lore 2

40

• Organizational language: Magespeak (see the Academy)
• access to all 1st - 3rd level lost Elemental spells

Apprentice

1st Specialization Arche 5
3rd Specialization Arche 3
Arche of Power 3
Magic Lore 3
Legend Lore 3

45

• access to Mnemonic I

The full description of the Keepers of the Twin Towers can be found in the full-version of the Archaea sourcebook.

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