The Social Organizations: The House of Healers

Smaller though no less influential than the Academy or the Circle, the House of Healers can be found in every major town or city and is dedicated to aiding the sick, wounded, and dying.

Founded many, many centuries ago by a Lacian healer named Morewen, the House of Healers holds peace, growth, and community important. Using the theme of a family, the heads of Houses are called Mothers or Fathers and its members are called Brothers and Sisters. The hierarchy is then divided into seats or chairs as if sitting around a supper table. In fact, the House makes no judgment on those receiving aid. If possible, even the enemies of the House are not turned away as long as they can maintain truce and respectful peace.

The House of Healers celebrates the memory and spirit of Morewen especially on nights of a full moon. Such evenings are celebrated with a feast in honor of the matron healer and a affirmation of "Morewen's Promise:"

I give my oath by the guidance of Morewen and all I hold good that I shall not turn from the home, heart, and duty of a healer; that I will practice my benevolent art and medicine with generosity and trust; that I shall turn away no man, woman, child, or life in pain or in sickness as long as I am able to share my aid; that I shall always strive to mend and ease the wounds of body, mind, spirit, and land; that I shall never use my art in wrong doing or corruption or raise my hand against another save to defend the sick, the home, or the good. I give my oath and keep it in prosperity and honor lest I fail and forswear all.

Members are called upon in times of war, famine, plague, and disaster to aid those in need. They are often given aid in the form of medicinal supplies and healing potions and scrolls. Members are usually those skilled in Aid or mages who concentrate in the Arche of Body with some skill in Air, Earth, Mind, Plant, and Water. However, no member may practice the Arche of Spirit magics beyond level three.

House members cannot take Weapon Proficiency for Mortal or greater weapon, buy Armor Proficiency for armors greater than Chain Mail (8-point), or learn to use Large shields. Furthermore, House members cannot buy Increased Damage or take the skill Killing Strike.

The requisites for the House of Healers are as follows (calculated for Rule of Knowledge):

RANK

REQUISITES

POINTS

GAINED BENEFITS

Third Aider

Arche of Body 1, Aid 1
Arche of Power 1,
Animal Lore 1, Mineral Lore 1
Plant Lore 1
Poison Lore 1, Magic Lore 1
Courtier 1, Streetwise 1
Nautical Lore 1
History 1, Legend Lore 1
Organization 1

28

• membership
• awarded Morewen's Medal (3 uses per day, invokes Heal Light Wound)
• Organizational perk: Wealth (stipend of 1 Crown per rank per event)
• free or replacement Aid Kit

Second Aider

Arche of Body 2, Aid 2
Arche of Power 2
Mineral Lore 2, Plant Lore 2
Poison Lore 2
Mistic Lore 1
1st Favored Knowledge 2
Immunity to Disease 1

32

• invoke Morewen's Medal x 4 per day

First Aider

Arche of Body 3, Aid 3
Arche of Power 3
Mineral Lore 3, Plant Lore 3
Poison Lore 3
1st Favored Knowledge 3
2nd Favored Knowledge 3

41

• invoke Morewen's Medal x 5 per day (also invokes Heal Critical Wound)

Healer, 6th Chair

Arche of Body 4, Aid 4
Arche of Mind 1
Organization 2

43

• invoke Morewen's Medal x 6 per day
• Organizational perk: Wealth (stipend increased to 5 Crowns per rank per event)

Healer, 5th Chair

Arche of Body 5
Arche of Mind 2
Aid 5
Mineral Lore 4, Plant Lore 4
Poison Lore 4
1st Favored Knowledge 4
Immunity to Poison 1

52

• invoke Morewen's Medal x 7 per day (also invokes Purge Taint)

Healer, 4th Chair

Arche of Body 6, Aid 6
Arche of Mind 3
Arche of Power 4
2nd Favored Knowledge 4
Poison Research 1

60

• invoke Morewen's Medal x 8 per day (also invokes Heal Mortal Wound)

Healer, 3rd Chair

Arche of Body 7, Aid 7
Arche of Mind 4
Arche of Power 5
Mineral Lore 5, Plant Lore 5
Poison Lore 5
1st Favored Knowledge 5

82

• invoke Morewen's Medal x 9 per day

Healer, 2nd Chair

Arche of Body 8, Aid 8
Arche of Mind
5
2nd Favored Knowledge 5
Organization 3

90

• invoke Morewen's Medal x 10 per day (also invokes Resuscitation)
• Organizational spell: Morewen's Promise
• Organizational perk: Wealth (stipend increased to 10 Crowns per rank per event)

Healer, 1st Chair

Arche of Body 9, Aid 9
Mineral Lore 7, Plant Lore 7
Poison Lore 7
1st Favored Knowledge 6
2nd Favored Knowledge 6
Immunity to Paralysis 1

101

• invoke Morewen's Medal x 11 per day

Healer, Mother's or Father's Chair

Arche of Body 10, Aid 10
Mineral Lore 8
Plant Lore 8
Poison Lore 8
1st Favored Knowledge 7
2nd Favored Knowledge 7
3rd Favored Knowledge 3
4th Favored Knowledge 3
another Immunity, Status 1

113

• invoke Morewen's Medal x 12 per day (also invokes Mass Heal)
• Organizational spell: Morewen's Word

FAVORED KNOWLEDGES: Animal Lore, History, Legend Lore, Magic Lore, Mistic Lore, Nautical Lore

To mark their affiliation, all members receive Morewen's Medal, a mistical talisman ordained with healing magics. The Medal can be invoked a certain number of times per day with varying results. The higher the rank of the character, the more powerful the Medal's healing magic. The Medal is considered a personal item and cannot be taken from the member and cannot be used by anyone except the member.

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